Awards —
Emmy: News & Documentary
Webby: Film & Video
Tribeca Storyscapes Award
Tribeca Immersive Narrative Award
Exhibitions —
Museum of Modern Art New York
The Barbican
Sundance Film Festival
Tokyo Photographic Art Museum
Artist Residencies —
Eyebeam
Microsoft Research
Yamaguchi Center for Arts & Media
CMU STUDIO for Creative Inquiry
James George is multidisciplinary creator. He is CEO and Co-Founder of Scatter, a creative company dedicated to defining the emerging language of volumetric filmmaking. Scatter’s first product is Depthkit, the most accessible tool for volumetric video capture. Prior to founding Scatter, George was a filmmaker, new media artist and technical director.
George coined the term ‘Volumetric Filmmaking’ in his 2016 essay A New Dimension in Filmmaking. Volumetric filmmaking is a new way of making visual effects and immersive media that fuses filmmaking with video games. Using 3D scans of real places and real people, VF allows creators to construct interactive augmented and virtual reality experiences from photorealistic captured reality.
The first volumetric film, CLOUDS, was co-directed by James George and Jonathan Minard and premiered at Sundance in 2014. The initial Depthkit software prototype was also created during the production of CLOUDS. Since then, hundreds of volumetric films have been made all over the world by a growing community of artists and directors.
Volumetric filmmaking has been recognized as an important emerging medium by the world’s largest technology and media companies including Microsoft, Google, Facebook, Intel, WarnerMedia and Verizon.
Immersive Media Credits
CLOUDS, Co-Director
Sundance New Frontier 2014, Tribeca Storyscapes Award for Transmedia 2014
Zero Days VR, Executive Producer and Technical Advisor
Sundance New Frontier 2017, Emmy News & Documentary: Original Approaches 2017
Blackout, Executive Producer and Technical Director
Tribeca Storyscapes 2017
The Changing Same, Executive Producer and Technical Advisor
Sundance New Frontier 2021, Tribeca Festival: Best immersive Narrative 2021
Selected Press & Interviews
James George on Creative New York - Museum of Modern Art
Virtual Reality: The Wearable Movie - New Yorker Radio Hour, WNYC
Tech As Art: Case Study - National Endowment for the Arts
When Virtual Reality Competes with Reality - BBC Click
Inventing Volumetric Filmmaking - Shaping Business Minds Through Art Podcast, The Artian
Democratizing Volumetric Capture with Scatter’s Depthkit: The History, Evolution, & Future of Accessible Volumetric Filmmaking - Voices of VR
Stuxnet Documentary ‘Zero Days VR’ Wins an Emmy - Road to VR
Cracking the Narrative Code of VR with the Interactive Documentary Genre - Voices of VR
The Groundbreaking Volumetric Filmmaking of Scatter - Filmmaker Magazine
Computational Photography Is Ready For Its Close-Up - PC Magazine
A Rikers Island Doctor Debuts At Tribeca Film Festival, With Help From This Artist-Led VR Company - Forbes
What Only Artists Can Teach Us About Technology, Data, and Surveillance - The Stranger
Is It Art? Artists Are Turning Their Work into Startups - Vice
Inside Microsoft Research’s First Artist-in-Residence Program - Fast Company
The Art of Creative Coding - PBS Off Book
At Eyebeam, making art from the technology that tracks our every move - The Verge
Selected Writing & Lectures
Expressing Our True Likeness in the Metaverse with Volumetric Video - Medium, Essay
Brief History of Volumetric Filmmaking - Medium, Essay
A New Dimension in Filmmaking - Medium, Essay
Volumetric Filmmaking: Democratizing A New Medium - FirstMark's Hardwired, Lecture
Imaging the Future - Eyeo Festival, Lecture
CLOUDS Director’s Tour - Eyeo Festival, Lecture

