Emmy-winning artist, entrepreneur and computer scientist.
An interactive triptych

Treachery of Sanctuary

The Treachery of Sanctuary is a large-scale interactive triptych: a story of birth, death, and transfiguration that uses projections of the participants’ own bodies to unlock a new artistic language.  Commissioned by The Creators Project, directed by Chris Milk, and technical direction by James George.

An interactive triptych

The installation consists of three 30-foot high frames suspended from the ceiling on which digitally captured shadows are reprojected.  A shallow reflecting pool sits between the viewers and the screens.

Making of Treachery of Sanctuary

Camera tracking and virtual shadow generation is created with Microsoft Kinect cameras feeding into an openFrameworks C++ application. This talks to a front end running Unity visualizing 3D models of birds interacting with the shadows. 

Exhibitions

Exhibitions

Fort Mason Center, San Francisco, 2012
CENTQUATRE, Paris, 2012
Moinho, São Paulo, 2012
Ullens Center for Contemporary Art, Beijing China, 2012
Dongdaemun Design Center, Seoul, 2012
Barbican Centre, London, 2014
Swedish National Museum of Science and Technology, Stockholm, 2014
Barbican Centre, London, 2014
Zorlu Performing Arts Center, Istanbul, 2015
Onassis Cultural Center, Athens, 2016
Sundance Film Festival, Utah, 2016
WF CENTRAL, Beijing, China 2017
Guangdong Science Centre, Guangzhou, China 2019

Credits

Credits

Project Concept and Direction: Chris Milk
Executive Producers: The Creators Project
Technical Director: James George
Production: Radical Media
Executive Producer: Jennifer Heath
Design & Creative Direction: Ben Tricklebank
Interactive Creative Production: Fake Love
Creative Director: Layne Braunstein, Josh Horowitz
Creative Software Development: Aaron Meyers, Brian Chasalow, Charlie Whitney
Producer: Catherine Badger
3-D Animators: Chelsea Hash, Sean Thorpe, David Larkin
2-D Design: Caitlin Morris
Audio Design: David Horowitz
Special Thanks: Eyebeam